![]() Your attacks have a 0.3% chance to decrease enemy attack and movement speeds by 35% for 3 seconds. ![]() Increases all damage you deal by 2.00% for every 2 yards between you and the enemy hit. Increases the damage of your primary attack by 2%. Increases the speed of your Primary Attack by 6%. Increases your Critical Hit Chance by 1%. Increases all damage you deal by 5.00%, but increases all damage you take by 6%. Vengeance PvP Build Guide Best Demon Hunter Build Gems Gem Name Edit tested and confirmed with minor changes for 2.6.1 power is substantial.This build relies on enhancing Rain of Vengeance and Knockback Shot with Chill effects to keep enemies at bay before raining bullets with Vengeance. Will be testing as soon as I have the time. Getting a potion of Kulle aid can make the waller a non-issue as well.Īfter playing the recent lazystorm build I am intrigued with the possibility of pain enhancer working the same with this build to push higher. I suggest you can deal with the knockback and stun with Krelm's if you want to give up nemesis. The only other thing that can slow you down is stun, knockback or waller. Vengeance provides immunity to freeze and jailer. The only abilities meant to be on cooldown are vengeance and rain. The Hellcat Waistguard belt provides spike damage consistently. I mastered the set dungeon with this build on the first try without knowing any of the conditions. Your hellfire amulet should have awareness as a backup or one of the other listed passives. While hitting enemies you can burn off the cooldown of vengeance faster then it wears off because of ORoZ. Vengeance with seethe up will allow you enough hatred to never stop strafing. Reduces the number of items needed for set bonuses by 1 (to a minimum of 2). +5–6 Maximum Discipline (Demon Hunter Only).Increases Strafe Damage by 75–100 % (Demon Hunter Only)
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